Miladriel "Milly" Aeravir

Blade Dancer, Businesswoman, Crochet Enthusiast


Miladriel Aeravir, level 10
Elf, Ranger
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Background: Explorer/Guide, Birth – On Another Plane, Sharn, Geography – Urban, Occupation – Merchant, Political Rebel (Explorer/Guide Benefit)

Str 19, Con 11, Dex 19, Int 8, Wis 14, Cha 10.

Str 17, Con 11, Dex 15, Int 8, Wis 12, Cha 10.

AC: 25 Fort: 22 Reflex: 23 Will: 20
HP: 73 Surges: 6 Surge Value: 18

Dungeoneering +12, Perception +14, Acrobatics +13, Athletics +13, Nature +16, Stealth +13, Bluff +10

Arcana +4, Diplomacy +7, Endurance +4, Heal +7, History +4, Insight +7, Intimidate +5, Religion +4, Streetwise +5, Thievery +8

Level 1: Weapon Proficiency (Rapier)
Level 2: Weapon Proficiency (Bastard sword)
Level 4: Mark of Scribing
Level 6: Two-Weapon Fighting
Level 8: Two-Weapon Defense (retrained to Skill Training (Bluff) at Level 10)
Level 10: Acolyte of the Veil

Ranger at-will 1: Hit and Run
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Two-Wolf Pounce
Ranger utility 6: Guided Shot
Ranger encounter 7: Claws of the Griffon
Ranger daily 9: Attacks on the Run
Ranger utility 10: Uncanny Instincts

Gloves of Recovery (heroic tier), Bracers of Enforced Regret (heroic tier), Adventurer’s Kit, Standard Identification Papers, Climber’s Kit, Thieves’ Tools, Ritual Book, Residuum (Any) (220), Arrows (30), Arrow (20), Disguise Kit, Fleetrunner Boots (heroic tier), Baffling Cape +2, Battle Harness Hide Armor +2, Harmony Blade Bastard sword +2, Rhythm Blade Rapier +2, Duelist’s Bow Longbow +2, Circlet of Indomitability (heroic tier)

Comprehend Language, Fastidiousness, Animal Friendship


PLAYGNOME Interview: Miladriel Aeravir
Eyre 997K

by Falin Broadtoe

Some say she’s the new face of competitive sport. Others say she’s nothing more than a passing fad, a fluke with a cute smile, a pretty body, and several lucrative endorsements. However you see her, Miladirel Aeravir has irrevocably changed the way we look at competitive dueling. Her face may be under a mask, but she’s easily recognizable, whether at the lavish parties of Sharn’s Elities or at her gymnasiums where she trains all comers in the martial arts. PLAYGNOME was able to speak with Ms. Aeravir this past month.

PLAYGNOME: When you were a little girl, which was your toy of choice, a doll or a sword?

Miladriel Aeravir: Well, it depends on what age we’re talking about. I had a hundred dolls, and I turned boxes on their sides and made them into dollhouses. But I always liked knights, too. That must have been the start of something masculine. And I did have toy soldiers.

PLAYGNOME: What got you started in competitive dueling? How do your parents take it?

MA: Well, my parents were pretty strong-willed themselves, so I got a lot of my gutsiness from them, especially my dad. He used to be a boxer himself and I owe a lot of my tenacity in the ring or the range to him. I like to think I got a lot of my strength from my mother, since my dad can be a real pushover if you butter him up.

PLAYGNOME: Well, why the mask then?

MA: Haha, I suppose I started wearing it on a whim. I thought at the time no one would take me seriously as I am. The mask… adds a bit of mystery, no? Also, when I started, I called myself the “Blade Dancer”. It was pretty ridiculous. These days, even without the stage name, it’s such a part of me, I can’t imagine not having it on in the ring. It would be like fighting without armor.

PLAYGNOME: How did you prove yourself?

MA:Not with a win. It was a second-place finish in the biggest tourney of the year, the Sharn Cup. All the Fencers from all over the 5 nations, Valenar, and Zilargo come to a site in Sharn called The Hatch for the event. There were more than 100 entries. You qualify, then you go into your 1st round bouts. It’s cut all the way down until there are about 30 or 40 people in the final bracket. I finished second, the highest ever by an Sharner. The best one before that was Danny Vellian back in 974K, and he finished fourth. I don’t think my team owner liked me. We were sparring during the winter in the off-season, and I was so much faster than everybody else. He said, “Come on. This frickin’ girl is the quickest. Go faster!” It was so macho and chauvinistic. I don’t think they were ready for a female to step in.

PLAYGNOME: Some of your competitors argue that, aside from your speed, your… “presence”, shall we say, causes too many distractions, but in the ring and publically. What do you have to say to that?

MA: I swear, I never met such jealous little girls in my lifetime. You’d think these hardend warriors would man up. If I’m making them look bad, that means they should work that much harder.

PLAYGNOME: You don’t think you have an advantage because of the way people see you as a young woman?

MA: Well if they’ve seen me fight, they know what a foolish idea that would be. Even if I did have an “advantage”, which is complete owlbear shit, I would’ve been done by the second fight.

PLAYGNOME: How do you manage to keep up with the competition?

MA: Frankly a lot of work. My dad instilled in me a pretty big work ethos. Working at his gym, I’d train right alongside any man, elf, bugbear, orc. They used to go easy on me since I was young, but after a while they saw I could keep up with them.

PLAYGNOME: That’s a big claim. When do you know you’ve reached your limit, like in a fight?

MA: That’s a good question. On a good day, I never feel like I can get there. On a bad day, I can feel my legs when they turn to lead jelly and my swords feel like Mordenkrands. I’ve had it happen once or twice in a fight. Usually I can cut my losses and get one more point in for the win. Luck plays a role as well in a fight.

PLAYGNOME: How is business these days? The new opening of “Blades” in Korranberg must have raised a storm!

MA: More than you know! I initially thought about expanding to Karrnath, or even Droaam, but, after talking about it to friends and other people in the industry Korranberg seemed like an untapped market, especially when you consider the Eladrin in Pylas Pyrial or Even the Goblins in Darguun. Mystical fighting styles or ancient warfare history aside, you still need a place where you can hone your body and your skills. But beyond that, I really believe that sport is going to be the way in which we resolve a lot of conflict and foster understanding between people.

PLAYGNOME: Understanding to love with our fists?

MA: Yes! I know I talk a lot of trash about them, but I have nothing but the highest respect for those who get in the ring, fight and win or lose (thankfully lose more of the time) are gracious about it. Nothing I love more than after a match, go out with my rival and other matches for some drinks.

PLAYGNOME: You mention your upbringing and your father. Was he a big influence on your life.

MA: I would say so, though I think it’s overblown a bit sometimes. He was a fighter and since I chose that path, people assume I’m just a “dadddy’s girl”. It’s not like that at all. But I deeply respect him and he taught me a lot, but I’ve had this drive since I was a little kid.

PLAYGNOME: We’ve never seen your father or, indeed, any other family. Why?

MA: Well my mother passed away when I was young and… I’m sure my siblings would be embarrassed if they knew what I did for a living. My dad is pretty private so I haven’t bugged him too much with my life. That’s one advantage of being an elf, I can always catch up with him 30 years down the line and it won’t be too much of a loss.

PLAYGNOME: What was your first piece of armor?

MA: One Winter Solstice, my father gave me a set of chainmail. He said it was from when he was younger. He had it re-sized and everything for me as a gift. I really appreciated it, but it was too bulky! I felt like I could hardly stand up straight. I kept trying with it and I think my dad knew how hard it was. For my birthday he gave we a set of Hide armor a neighbor of ours recommended. Much much better.

PLAYGNOME: Are your weapons hand me downs as well?

MA: No no. These are my very own. My dad was a boxer, so as an adventurer he liked to use katars since he said they were like gloves “with a little extra”. I always saw myself more as a fencer. I liked the distance you gain with a long blade. I also got good with a bow for even longer distances. And as they say, two blades put together are better than one!

PLAYGNOME: Are you handy mechanically? I mean can you fix a broken sword or patch up armor?

I’ve never claimed to be a handy person. Everybody asks if I know how to make armor, and I play dumb. When we were sparring I used to fix wooden practice armor a lot. I could repair loose threads or broken slats. At one point I could even stud leather, whatever that means. I don’t know how to explain it, because I don’t remember how to do it. I used to be able to do a lot of stuff. I’m sure I still could, but I play dumb and say I don’t know how. It’s easier when you don’t have to do it.

PLAYGNOME: Your worst injury was in Graywall, Droaam in 995YK. What happened?

MA: It was my very first fight in the Droaamish circuit. It was during a restart, and my not-intelligent Ogre opponent went high into turns with his morningstar and one,two, spun around, came down and created a huge ruckus with some nearby debris like a chair and the guy on the sideline and the halfling that was still in it. I went low to go by this accident, and a the ball of the flail came, what seemed so slowly towards me. I thought I’d made it by, but he caught my right rear. I shot straight up into the wall, then slid down the side. I don’t remember anything, but I’ve seen recording shard images of my stumbling around. I look drunk. I remember waking up in the healing ward with a big bright light above me. I opened my eyes and thought I saw the other side. My manager was there, and I said, “What happened?” He said, “You had a little accident, and you’ll be okay.”

PLAYGNOME: Your teammate Justinian Danael was killed the next year at the same ring. Do you worry about being hurt?

MA: No, I’m not scared about getting hurt. I believe in fate. Just because you’re a competitive fighter doesn’t mean you’re supposed to get hurt. Obviously it’s a dangerous sport, but you can also be knocked out, get up and walk away. If you fight scared, you’ll think about the wrong thing and you won’t be as good as you need to be.

PLAYGNOME: Do you do anything that isn’t competing or business?

MA: My time is really spoken for these days, but when I can, I like to hang around, read, do the laundry, very relaxed sort of thing. I’m also kind of religious, so I’ll go to the services in Khyber’s Gate, where a lot of my clients in Sharn go to. Also, I guess for the last couple of years, I’ve really gotten into languages. Hrinkaash Kech Hulaash, I guess [Ed. “Such is life” in Goblin]

PLAYGNOME: You have strong ties with that community, yet you’re frequently invited to the lavish parties in Sharn’s Skyway. Do you ever feel like you’re “slumming it” down in the Lower City?

MA: Never. That’s my home! I’ve never thought of myself as better than anybody. It’s true I attend the soirees of the wealthy and the noble, but I’m usually there to try and get people with money to burn to invest in the community. the Skyway may float above all, but the backbone of the city is found in the lower ward.

PLAYGNOME: What do you see yourself doing in the future? Do you have goals beyond the martial arts?

MA: I never try and think too much down the road. My daddy always said “Milly, life’s like a big party. You gotta know where the good places and good times are. YOu also gotta know when things are winding down. But most important, you gotta make sure you find out when the next big shindig is!”

PLAYGNOME Finally, would you ever consider posing for our artists in a future issue of PlayGnome?

MA: [laughter] Well, I suppose I shouldn’t say never…

PLAYGNOME: Would you consider taking off the mask as well?

MA: Never!

Dark Lantern Probe: Document #21002342375
SUBJECT: Miladriel Aeravir
DATE: 27 Aryth 998 K


Subject is purportedly an Elf around the age of 37 years. Her actual age is at present Unknown. Height: 5’11” Weight: Approx. 135 lbs.

Subject’s earliest known whereabouts are in the Mid-City District, Near Morgrave University in Sharn. This appearance only dates back to early 987K, after the Day of Mourning. All attempts to locate her whereabouts before this period have proved fruitless. She was enrolled as a student and worked primarily for [ ]. While Her skills are not primarily magical, she was awarded credit and graduated successfully in 990K.

While subject is an elf, her demeanor and purported parentage do not appear to be at all related to the neither the Elves of Valenar nor of Aerenal itself. Additionally, while the subject has made mention of parents and siblings, specifically her father [ ], no traces of family have been uncovered by field agents


Subject currently resides in the Lower City, maintaining a residence and business in Khyber’s Gate. She runs a Gymnasium and training hall. Her business is problematic since she allows anyone, be they goblin, elven, Aundarian, or Brelish to train.

Aeravir is also known as a social butterfly, charming the rich and powerful in order to gain donations to various church and charity foundations. She is also known for funneling much of her own money in a similar manner. She has known connection to elites such as [ ], [ ], and [ ].

Recent intelligence indicates she may perhaps be leaving Breland for an as of yet unknown purpose. We assume it may relate to her radical political activities or perhaps meeting other revolutionary groups Read Section III for more details


Her mobility among geographical and class boundaries has placed her as a possible target for organized crime or, more troubling, undermining the government. She has let her anti-royal sentiment come to bear at times, though her status grants her protection from most over governmental authorities. It is known that she frequently asks wealthy nobles and aristocrats for donations ostensibly for charity, but we have evidence to believe at least some of it is funneled to anti-royalty groups, such as the People for a True Democracy or Expel Royals Now! She is, like other radicals, perhaps waiting for the passing of King Boranel to pass away before striking at the monarchical system.

Besides her monetary activities, she is also a potentially dangerous cultural force, since she has the attention of much of the populace, especially the poor and working class. She has so far not used her status as a pulpit, but has made her leanings known at times to the popular press.

Her recent business expansions to Korranberg and Droaam has only heightened our awareness further as she seems to want to reach out to the possibly more hostile goblins of Darguun, not to mention the various monstrous peoples of Droaam. We have asked the Gnomish Authorities to keep a close watch on her activities in Zilargo.



Miladriel "Milly" Aeravir

Hellrunners tholias